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Spyparty xbox
Spyparty xbox










spyparty xbox

A map like Library, for example, features a rather narrow corridor for the spy to work in, and plenty of objects to obscure the sniper’s view.Ī look at the six overhauled maps is available in the gallery below. Each map - Balcony, Courtyard, Library, Gallery, Moderne and Terrace - will give players a variety of map shapes and lines of sight. SpyParty’s Early Access release will also include six new playable venues, now built out with the game’s final artistic style. A split-screen view offers perspectives from the spy’s and sniper’s points of view. Players can scrub through games of SpyParty in slow motion and view different angles with a freely movable camera. SpyParty’s tutorial mode Chris Heckerįor players who want to dig deeper into where they went wrong during a game, there’s also a replay feature for studying matches.

#Spyparty xbox how to#

The tutorial walks players through some, but not all, of the spy’s missions, like how to contact a double agent at the party and swap a statue out for a fake while remaining undetected. Hecker showed me that tutorial in action over Skype last week, and it already looks clean, robust and streamlined. SpyParty now has a “fancy” new tutorial that will help players learn how to play the game, how to quietly and stealthily play as a spy, and what subtle animations and tells to watch out for as the sniper. In addition to bringing SpyParty to a much wider audience - the game has been available for sale primarily on SpyParty’s website for the past half-decade - the Steam Early Access release has a few other important development milestones. It’s an important step in SpyParty’s long development, which has been led by Hecker and a tiny team of artists over the past eight years. SpyParty, developer Chris Hecker’s competitive 1v1 game that pits spy against sniper, is coming to Steam Early Access on April 12.












Spyparty xbox